// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Presence { /// /// Data for the function. /// public class AddNotifyOnPresenceChangedOptions { } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct AddNotifyOnPresenceChangedOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; public void Set(AddNotifyOnPresenceChangedOptions other) { if (other != null) { m_ApiVersion = PresenceInterface.AddnotifyonpresencechangedApiLatest; } } public void Set(object other) { Set(other as AddNotifyOnPresenceChangedOptions); } public void Dispose() { } } }