// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Achievements { /// /// Input parameters for the function. /// public class CopyAchievementDefinitionV2ByAchievementIdOptions { /// /// Achievement ID to look for when copying the definition from the cache. /// public string AchievementId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyAchievementDefinitionV2ByAchievementIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_AchievementId; public string AchievementId { set { Helper.TryMarshalSet(ref m_AchievementId, value); } } public void Set(CopyAchievementDefinitionV2ByAchievementIdOptions other) { if (other != null) { m_ApiVersion = AchievementsInterface.Copyachievementdefinitionv2ByachievementidApiLatest; AchievementId = other.AchievementId; } } public void Set(object other) { Set(other as CopyAchievementDefinitionV2ByAchievementIdOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_AchievementId); } } }