// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Achievements { /// /// Input parameters for the function. /// public class QueryDefinitionsOptions { /// /// Product User ID for user who is querying definitions. /// The localized text returned will be based on the locale code of the given user if they have a linked Epic Online Services Account ID. /// The localized text returned can also be overridden using to override the locale. /// If the locale code is not overridden and LocalUserId is not valid, default text will be returned. /// public ProductUserId LocalUserId { get; set; } /// /// Deprecated /// public EpicAccountId EpicUserId_DEPRECATED { get; set; } /// /// Deprecated /// public string[] HiddenAchievementIds_DEPRECATED { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct QueryDefinitionsOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_LocalUserId; private System.IntPtr m_EpicUserId_DEPRECATED; private System.IntPtr m_HiddenAchievementIds_DEPRECATED; private uint m_HiddenAchievementsCount_DEPRECATED; public ProductUserId LocalUserId { set { Helper.TryMarshalSet(ref m_LocalUserId, value); } } public EpicAccountId EpicUserId_DEPRECATED { set { Helper.TryMarshalSet(ref m_EpicUserId_DEPRECATED, value); } } public string[] HiddenAchievementIds_DEPRECATED { set { Helper.TryMarshalSet(ref m_HiddenAchievementIds_DEPRECATED, value, out m_HiddenAchievementsCount_DEPRECATED, true); } } public void Set(QueryDefinitionsOptions other) { if (other != null) { m_ApiVersion = AchievementsInterface.QuerydefinitionsApiLatest; LocalUserId = other.LocalUserId; EpicUserId_DEPRECATED = other.EpicUserId_DEPRECATED; HiddenAchievementIds_DEPRECATED = other.HiddenAchievementIds_DEPRECATED; } } public void Set(object other) { Set(other as QueryDefinitionsOptions); } public void Dispose() { Helper.TryMarshalDispose(ref m_LocalUserId); Helper.TryMarshalDispose(ref m_EpicUserId_DEPRECATED); Helper.TryMarshalDispose(ref m_HiddenAchievementIds_DEPRECATED); } } }