// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Connect { /// /// Input parameters for the function. /// public struct CopyProductUserExternalAccountByAccountIdOptions { /// /// The Product User ID to look for when copying external account info from the cache. /// public ProductUserId TargetUserId { get; set; } /// /// External auth service account ID to look for when copying external account info from the cache. /// public Utf8String AccountId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyProductUserExternalAccountByAccountIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_TargetUserId; private System.IntPtr m_AccountId; public ProductUserId TargetUserId { set { Helper.Set(value, ref m_TargetUserId); } } public Utf8String AccountId { set { Helper.Set(value, ref m_AccountId); } } public void Set(ref CopyProductUserExternalAccountByAccountIdOptions other) { m_ApiVersion = ConnectInterface.CopyproductuserexternalaccountbyaccountidApiLatest; TargetUserId = other.TargetUserId; AccountId = other.AccountId; } public void Set(ref CopyProductUserExternalAccountByAccountIdOptions? other) { if (other.HasValue) { m_ApiVersion = ConnectInterface.CopyproductuserexternalaccountbyaccountidApiLatest; TargetUserId = other.Value.TargetUserId; AccountId = other.Value.AccountId; } } public void Dispose() { Helper.Dispose(ref m_TargetUserId); Helper.Dispose(ref m_AccountId); } } }