// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Connect
{
///
/// Input parameters for the function.
///
public struct CreateUserOptions
{
///
/// Continuance token from previous call to
///
public ContinuanceToken ContinuanceToken { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct CreateUserOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_ContinuanceToken;
public ContinuanceToken ContinuanceToken
{
set
{
Helper.Set(value, ref m_ContinuanceToken);
}
}
public void Set(ref CreateUserOptions other)
{
m_ApiVersion = ConnectInterface.CreateuserApiLatest;
ContinuanceToken = other.ContinuanceToken;
}
public void Set(ref CreateUserOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = ConnectInterface.CreateuserApiLatest;
ContinuanceToken = other.Value.ContinuanceToken;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ContinuanceToken);
}
}
}