// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
///
/// Input parameters for the function.
///
public struct CopyLobbyDetailsHandleByUiEventIdOptions
{
///
/// UI Event associated with the lobby
///
public ulong UiEventId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct CopyLobbyDetailsHandleByUiEventIdOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private ulong m_UiEventId;
public ulong UiEventId
{
set
{
m_UiEventId = value;
}
}
public void Set(ref CopyLobbyDetailsHandleByUiEventIdOptions other)
{
m_ApiVersion = LobbyInterface.CopylobbydetailshandlebyuieventidApiLatest;
UiEventId = other.UiEventId;
}
public void Set(ref CopyLobbyDetailsHandleByUiEventIdOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = LobbyInterface.CopylobbydetailshandlebyuieventidApiLatest;
UiEventId = other.Value.UiEventId;
}
}
public void Dispose()
{
}
}
}