// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { /// /// Input parameters for the function. /// public struct CopyLobbyDetailsHandleByUiEventIdOptions { /// /// UI Event associated with the lobby /// public ulong UiEventId { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct CopyLobbyDetailsHandleByUiEventIdOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private ulong m_UiEventId; public ulong UiEventId { set { m_UiEventId = value; } } public void Set(ref CopyLobbyDetailsHandleByUiEventIdOptions other) { m_ApiVersion = LobbyInterface.CopylobbydetailshandlebyuieventidApiLatest; UiEventId = other.UiEventId; } public void Set(ref CopyLobbyDetailsHandleByUiEventIdOptions? other) { if (other.HasValue) { m_ApiVersion = LobbyInterface.CopylobbydetailshandlebyuieventidApiLatest; UiEventId = other.Value.UiEventId; } } public void Dispose() { } } }