// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { /// /// Various types of lobby member updates /// public enum LobbyMemberStatus : int { /// /// The user has joined the lobby /// Joined = 0, /// /// The user has explicitly left the lobby /// Left = 1, /// /// The user has unexpectedly left the lobby /// Disconnected = 2, /// /// The user has been kicked from the lobby /// Kicked = 3, /// /// The user has been promoted to lobby owner /// Promoted = 4, /// /// The lobby has been closed and user has been removed /// Closed = 5 } }