// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Logging { public sealed partial class LoggingInterface { /// /// Set the callback function to use for SDK log messages. Any previously set callback will no longer be called. /// /// /// the function to call when the SDK logs messages /// /// is returned if the callback will be used for future log messages. /// is returned if the SDK has not yet been initialized, or if it has been shut down /// public static Result SetCallback(LogMessageFunc callback) { var callbackInternal = new LogMessageFuncInternal(LogMessageFuncInternalImplementation); Helper.AddStaticCallback("LogMessageFuncInternalImplementation", callback, callbackInternal); var funcResult = Bindings.EOS_Logging_SetCallback(callbackInternal); return funcResult; } /// /// Set the logging level for the specified logging category. By default all log categories will callback for Warnings, Errors, and Fatals. /// /// the specific log category to configure. Use to configure all categories simultaneously to the same log level. /// the log level to use for the log category /// /// is returned if the log levels are now in use. /// is returned if the SDK has not yet been initialized, or if it has been shut down. /// public static Result SetLogLevel(LogCategory logCategory, LogLevel logLevel) { var funcResult = Bindings.EOS_Logging_SetLogLevel(logCategory, logLevel); return funcResult; } [MonoPInvokeCallback(typeof(LogMessageFuncInternal))] internal static void LogMessageFuncInternalImplementation(ref LogMessageInternal message) { LogMessageFunc callback; if (Helper.TryGetStaticCallback("LogMessageFuncInternalImplementation", out callback)) { LogMessage messageObj; Helper.Get(ref message, out messageObj); callback(ref messageObj); } } } }