// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.RTCAudio { /// /// This struct is passed in with a call to registered event. /// public struct AudioDevicesChangedCallbackInfo : ICallbackInfo { /// /// Client-specified data passed into . /// public object ClientData { get; set; } public Result? GetResultCode() { return null; } internal void Set(ref AudioDevicesChangedCallbackInfoInternal other) { ClientData = other.ClientData; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct AudioDevicesChangedCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable { private System.IntPtr m_ClientData; public object ClientData { get { object value; Helper.Get(m_ClientData, out value); return value; } set { Helper.Set(value, ref m_ClientData); } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public void Set(ref AudioDevicesChangedCallbackInfo other) { ClientData = other.ClientData; } public void Set(ref AudioDevicesChangedCallbackInfo? other) { if (other.HasValue) { ClientData = other.Value.ClientData; } } public void Dispose() { Helper.Dispose(ref m_ClientData); } public void Get(out AudioDevicesChangedCallbackInfo output) { output = new AudioDevicesChangedCallbackInfo(); output.Set(ref this); } } }