// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTCAudio
{
///
/// This struct is passed in with a call to .
///
public struct UpdateParticipantVolumeCallbackInfo : ICallbackInfo
{
///
/// This returns:
/// if volume of remote participant audio was successfully changed.
/// otherwise.
///
public Result ResultCode { get; set; }
///
/// Client-specified data passed into .
///
public object ClientData { get; set; }
///
/// The Product User ID of the user who initiated this request.
///
public ProductUserId LocalUserId { get; set; }
///
/// The room this settings should be applied on.
///
public Utf8String RoomName { get; set; }
///
/// The participant to modify or null to update the global configuration
///
public ProductUserId ParticipantId { get; set; }
///
/// The volume that was set for received audio (range 0.0 to 100.0).
///
public float Volume { get; set; }
public Result? GetResultCode()
{
return ResultCode;
}
internal void Set(ref UpdateParticipantVolumeCallbackInfoInternal other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
RoomName = other.RoomName;
ParticipantId = other.ParticipantId;
Volume = other.Volume;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct UpdateParticipantVolumeCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable
{
private Result m_ResultCode;
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_RoomName;
private System.IntPtr m_ParticipantId;
private float m_Volume;
public Result ResultCode
{
get
{
return m_ResultCode;
}
set
{
m_ResultCode = value;
}
}
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public Utf8String RoomName
{
get
{
Utf8String value;
Helper.Get(m_RoomName, out value);
return value;
}
set
{
Helper.Set(value, ref m_RoomName);
}
}
public ProductUserId ParticipantId
{
get
{
ProductUserId value;
Helper.Get(m_ParticipantId, out value);
return value;
}
set
{
Helper.Set(value, ref m_ParticipantId);
}
}
public float Volume
{
get
{
return m_Volume;
}
set
{
m_Volume = value;
}
}
public void Set(ref UpdateParticipantVolumeCallbackInfo other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
RoomName = other.RoomName;
ParticipantId = other.ParticipantId;
Volume = other.Volume;
}
public void Set(ref UpdateParticipantVolumeCallbackInfo? other)
{
if (other.HasValue)
{
ResultCode = other.Value.ResultCode;
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
RoomName = other.Value.RoomName;
ParticipantId = other.Value.ParticipantId;
Volume = other.Value.Volume;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_RoomName);
Helper.Dispose(ref m_ParticipantId);
}
public void Get(out UpdateParticipantVolumeCallbackInfo output)
{
output = new UpdateParticipantVolumeCallbackInfo();
output.Set(ref this);
}
}
}