// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.UI { /// /// Parameters for the EOS_UI_PrePresent function. /// public struct PrePresentOptions { /// /// Platform specific data. /// public System.IntPtr PlatformSpecificData { get; set; } internal void Set(ref PrePresentOptionsInternal other) { PlatformSpecificData = other.PlatformSpecificData; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct PrePresentOptionsInternal : IGettable, ISettable, System.IDisposable { private int m_ApiVersion; private System.IntPtr m_PlatformSpecificData; public System.IntPtr PlatformSpecificData { get { return m_PlatformSpecificData; } set { m_PlatformSpecificData = value; } } public void Set(ref PrePresentOptions other) { m_ApiVersion = UIInterface.PrepresentApiLatest; PlatformSpecificData = other.PlatformSpecificData; } public void Set(ref PrePresentOptions? other) { if (other.HasValue) { m_ApiVersion = UIInterface.PrepresentApiLatest; PlatformSpecificData = other.Value.PlatformSpecificData; } } public void Dispose() { Helper.Dispose(ref m_PlatformSpecificData); } public void Get(out PrePresentOptions output) { output = new PrePresentOptions(); output.Set(ref this); } } }