// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { /// /// Output parameters for the Function. /// public struct JoinLobbyAcceptedCallbackInfo : ICallbackInfo { /// /// Context that was passed into /// public object ClientData { get; set; } /// /// The Product User ID of the local user who is joining /// public ProductUserId LocalUserId { get; set; } /// /// The UI Event associated with this Join Game event. /// This should be used with to get a handle to be used /// when calling . /// public ulong UiEventId { get; set; } public Result? GetResultCode() { return null; } internal void Set(ref JoinLobbyAcceptedCallbackInfoInternal other) { ClientData = other.ClientData; LocalUserId = other.LocalUserId; UiEventId = other.UiEventId; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct JoinLobbyAcceptedCallbackInfoInternal : ICallbackInfoInternal, IGettable, ISettable, System.IDisposable { private System.IntPtr m_ClientData; private System.IntPtr m_LocalUserId; private ulong m_UiEventId; public object ClientData { get { object value; Helper.Get(m_ClientData, out value); return value; } set { Helper.Set(value, ref m_ClientData); } } public System.IntPtr ClientDataAddress { get { return m_ClientData; } } public ProductUserId LocalUserId { get { ProductUserId value; Helper.Get(m_LocalUserId, out value); return value; } set { Helper.Set(value, ref m_LocalUserId); } } public ulong UiEventId { get { return m_UiEventId; } set { m_UiEventId = value; } } public void Set(ref JoinLobbyAcceptedCallbackInfo other) { ClientData = other.ClientData; LocalUserId = other.LocalUserId; UiEventId = other.UiEventId; } public void Set(ref JoinLobbyAcceptedCallbackInfo? other) { if (other.HasValue) { ClientData = other.Value.ClientData; LocalUserId = other.Value.LocalUserId; UiEventId = other.Value.UiEventId; } } public void Dispose() { Helper.Dispose(ref m_ClientData); Helper.Dispose(ref m_LocalUserId); } public void Get(out JoinLobbyAcceptedCallbackInfo output) { output = new JoinLobbyAcceptedCallbackInfo(); output.Set(ref this); } } }