// Copyright Epic Games, Inc. All Rights Reserved. // This file is automatically generated. Changes to this file may be overwritten. namespace Epic.OnlineServices.Lobby { /// /// Input parameters for the function. /// public struct LobbyDetailsGetMemberByIndexOptions { /// /// Index of the member to retrieve /// public uint MemberIndex { get; set; } } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)] internal struct LobbyDetailsGetMemberByIndexOptionsInternal : ISettable, System.IDisposable { private int m_ApiVersion; private uint m_MemberIndex; public uint MemberIndex { set { m_MemberIndex = value; } } public void Set(ref LobbyDetailsGetMemberByIndexOptions other) { m_ApiVersion = LobbyDetails.LobbydetailsGetmemberbyindexApiLatest; MemberIndex = other.MemberIndex; } public void Set(ref LobbyDetailsGetMemberByIndexOptions? other) { if (other.HasValue) { m_ApiVersion = LobbyDetails.LobbydetailsGetmemberbyindexApiLatest; MemberIndex = other.Value.MemberIndex; } } public void Dispose() { } } }