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128 lines
2.8 KiB
128 lines
2.8 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Lobby
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{
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/// <summary>
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/// Output parameters for the <see cref="OnJoinLobbyAcceptedCallback" /> Function.
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/// </summary>
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public struct JoinLobbyAcceptedCallbackInfo : ICallbackInfo
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{
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/// <summary>
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/// Context that was passed into <see cref="LobbyInterface.AddNotifyJoinLobbyAccepted" />
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/// </summary>
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public object ClientData { get; set; }
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/// <summary>
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/// The Product User ID of the local user who is joining
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// The UI Event associated with this Join Game event.
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/// This should be used with <see cref="LobbyInterface.CopyLobbyDetailsHandleByUiEventId" /> to get a handle to be used
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/// when calling <see cref="LobbyInterface.JoinLobby" />.
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/// </summary>
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public ulong UiEventId { get; set; }
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public Result? GetResultCode()
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{
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return null;
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}
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internal void Set(ref JoinLobbyAcceptedCallbackInfoInternal other)
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{
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ClientData = other.ClientData;
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LocalUserId = other.LocalUserId;
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UiEventId = other.UiEventId;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct JoinLobbyAcceptedCallbackInfoInternal : ICallbackInfoInternal, IGettable<JoinLobbyAcceptedCallbackInfo>, ISettable<JoinLobbyAcceptedCallbackInfo>, System.IDisposable
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{
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private System.IntPtr m_ClientData;
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private System.IntPtr m_LocalUserId;
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private ulong m_UiEventId;
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public object ClientData
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{
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get
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{
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object value;
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Helper.Get(m_ClientData, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_ClientData);
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public ProductUserId LocalUserId
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{
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get
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{
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ProductUserId value;
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Helper.Get(m_LocalUserId, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public ulong UiEventId
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{
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get
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{
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return m_UiEventId;
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}
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set
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{
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m_UiEventId = value;
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}
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}
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public void Set(ref JoinLobbyAcceptedCallbackInfo other)
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{
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ClientData = other.ClientData;
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LocalUserId = other.LocalUserId;
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UiEventId = other.UiEventId;
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}
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public void Set(ref JoinLobbyAcceptedCallbackInfo? other)
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{
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if (other.HasValue)
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{
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ClientData = other.Value.ClientData;
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LocalUserId = other.Value.LocalUserId;
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UiEventId = other.Value.UiEventId;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_ClientData);
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Helper.Dispose(ref m_LocalUserId);
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}
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public void Get(out JoinLobbyAcceptedCallbackInfo output)
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{
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output = new JoinLobbyAcceptedCallbackInfo();
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output.Set(ref this);
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}
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}
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}
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