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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Mods
{
/// <summary>
/// <see cref="ModIdentifier" /> is used to identify a mod.
/// </summary>
public class ModIdentifier : ISettable
{
/// <summary>
/// Product namespace id in which this mod item exists
/// </summary>
public string NamespaceId { get; set; }
/// <summary>
/// Item id of the Mod
/// </summary>
public string ItemId { get; set; }
/// <summary>
/// Artifact id of the Mod
/// </summary>
public string ArtifactId { get; set; }
/// <summary>
/// Represent mod item title.
/// </summary>
public string Title { get; set; }
/// <summary>
/// Represent mod item version.
/// </summary>
public string Version { get; set; }
internal void Set(ModIdentifierInternal? other)
{
if (other != null)
{
NamespaceId = other.Value.NamespaceId;
ItemId = other.Value.ItemId;
ArtifactId = other.Value.ArtifactId;
Title = other.Value.Title;
Version = other.Value.Version;
}
}
public void Set(object other)
{
Set(other as ModIdentifierInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct ModIdentifierInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_NamespaceId;
private System.IntPtr m_ItemId;
private System.IntPtr m_ArtifactId;
private System.IntPtr m_Title;
private System.IntPtr m_Version;
public string NamespaceId
{
get
{
string value;
Helper.TryMarshalGet(m_NamespaceId, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_NamespaceId, value);
}
}
public string ItemId
{
get
{
string value;
Helper.TryMarshalGet(m_ItemId, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_ItemId, value);
}
}
public string ArtifactId
{
get
{
string value;
Helper.TryMarshalGet(m_ArtifactId, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_ArtifactId, value);
}
}
public string Title
{
get
{
string value;
Helper.TryMarshalGet(m_Title, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_Title, value);
}
}
public string Version
{
get
{
string value;
Helper.TryMarshalGet(m_Version, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_Version, value);
}
}
public void Set(ModIdentifier other)
{
if (other != null)
{
m_ApiVersion = ModsInterface.ModIdentifierApiLatest;
NamespaceId = other.NamespaceId;
ItemId = other.ItemId;
ArtifactId = other.ArtifactId;
Title = other.Title;
Version = other.Version;
}
}
public void Set(object other)
{
Set(other as ModIdentifier);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_NamespaceId);
Helper.TryMarshalDispose(ref m_ItemId);
Helper.TryMarshalDispose(ref m_ArtifactId);
Helper.TryMarshalDispose(ref m_Title);
Helper.TryMarshalDispose(ref m_Version);
}
}
}