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66 lines
1.5 KiB
66 lines
1.5 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Mods
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{
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/// <summary>
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/// Input parameters for the <see cref="ModsInterface.UpdateMod" /> Function.
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/// </summary>
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public class UpdateModOptions
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{
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/// <summary>
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/// The Epic Account ID of the user for which the mod should be updated
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/// </summary>
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public EpicAccountId LocalUserId { get; set; }
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/// <summary>
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/// The mod to update
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/// </summary>
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public ModIdentifier Mod { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct UpdateModOptionsInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_Mod;
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public EpicAccountId LocalUserId
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{
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set
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{
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Helper.TryMarshalSet(ref m_LocalUserId, value);
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}
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}
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public ModIdentifier Mod
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{
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set
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{
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Helper.TryMarshalSet<ModIdentifierInternal, ModIdentifier>(ref m_Mod, value);
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}
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}
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public void Set(UpdateModOptions other)
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{
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if (other != null)
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{
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m_ApiVersion = ModsInterface.UpdatemodApiLatest;
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LocalUserId = other.LocalUserId;
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Mod = other.Mod;
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}
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}
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public void Set(object other)
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{
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Set(other as UpdateModOptions);
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}
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public void Dispose()
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{
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Helper.TryMarshalDispose(ref m_LocalUserId);
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Helper.TryMarshalDispose(ref m_Mod);
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}
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}
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}
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