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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.UserInfo
{
/// <summary>
/// Input parameters for the <see cref="UserInfoInterface.QueryUserInfoByDisplayName" /> function.
/// </summary>
public class QueryUserInfoByDisplayNameOptions
{
/// <summary>
/// The Epic Account ID of the local player requesting the information
/// </summary>
public EpicAccountId LocalUserId { get; set; }
/// <summary>
/// Display name of the player being queried
/// </summary>
public string DisplayName { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct QueryUserInfoByDisplayNameOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_DisplayName;
public EpicAccountId LocalUserId
{
set
{
Helper.TryMarshalSet(ref m_LocalUserId, value);
}
}
public string DisplayName
{
set
{
Helper.TryMarshalSet(ref m_DisplayName, value);
}
}
public void Set(QueryUserInfoByDisplayNameOptions other)
{
if (other != null)
{
m_ApiVersion = UserInfoInterface.QueryuserinfobydisplaynameApiLatest;
LocalUserId = other.LocalUserId;
DisplayName = other.DisplayName;
}
}
public void Set(object other)
{
Set(other as QueryUserInfoByDisplayNameOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_LocalUserId);
Helper.TryMarshalDispose(ref m_DisplayName);
}
}
}