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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatCommon
{
public class LogPlayerDespawnOptions
{
/// <summary>
/// Locally unique value used in RegisterClient/RegisterPeer
/// </summary>
public System.IntPtr DespawnedPlayerHandle { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LogPlayerDespawnOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_DespawnedPlayerHandle;
public System.IntPtr DespawnedPlayerHandle
{
set
{
m_DespawnedPlayerHandle = value;
}
}
public void Set(LogPlayerDespawnOptions other)
{
if (other != null)
{
m_ApiVersion = AntiCheatCommonInterface.LogplayerdespawnApiLatest;
DespawnedPlayerHandle = other.DespawnedPlayerHandle;
}
}
public void Set(object other)
{
Set(other as LogPlayerDespawnOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_DespawnedPlayerHandle);
}
}
}