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171 lines
4.0 KiB
171 lines
4.0 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.AntiCheatCommon
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{
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/// <summary>
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/// Structure containing details about a required client/peer action
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/// </summary>
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public struct OnClientActionRequiredCallbackInfo : ICallbackInfo
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{
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/// <summary>
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/// Caller-specified context data
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/// </summary>
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public object ClientData { get; set; }
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/// <summary>
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/// The identifier of the client/peer that this action applies to. See the RegisterClient and RegisterPeer functions.
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/// </summary>
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public System.IntPtr ClientHandle { get; set; }
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/// <summary>
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/// The action that must be applied to the specified client/peer
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/// </summary>
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public AntiCheatCommonClientAction ClientAction { get; set; }
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/// <summary>
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/// Code indicating the reason for the action. This can be displayed to the affected player.
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/// </summary>
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public AntiCheatCommonClientActionReason ActionReasonCode { get; set; }
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/// <summary>
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/// String containing details about the action reason. This can be displayed to the affected player.
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/// </summary>
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public Utf8String ActionReasonDetailsString { get; set; }
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public Result? GetResultCode()
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{
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return null;
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}
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internal void Set(ref OnClientActionRequiredCallbackInfoInternal other)
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{
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ClientData = other.ClientData;
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ClientHandle = other.ClientHandle;
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ClientAction = other.ClientAction;
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ActionReasonCode = other.ActionReasonCode;
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ActionReasonDetailsString = other.ActionReasonDetailsString;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct OnClientActionRequiredCallbackInfoInternal : ICallbackInfoInternal, IGettable<OnClientActionRequiredCallbackInfo>, ISettable<OnClientActionRequiredCallbackInfo>, System.IDisposable
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{
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private System.IntPtr m_ClientData;
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private System.IntPtr m_ClientHandle;
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private AntiCheatCommonClientAction m_ClientAction;
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private AntiCheatCommonClientActionReason m_ActionReasonCode;
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private System.IntPtr m_ActionReasonDetailsString;
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public object ClientData
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{
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get
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{
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object value;
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Helper.Get(m_ClientData, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_ClientData);
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public System.IntPtr ClientHandle
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{
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get
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{
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return m_ClientHandle;
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}
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set
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{
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m_ClientHandle = value;
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}
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}
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public AntiCheatCommonClientAction ClientAction
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{
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get
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{
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return m_ClientAction;
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}
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set
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{
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m_ClientAction = value;
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}
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}
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public AntiCheatCommonClientActionReason ActionReasonCode
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{
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get
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{
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return m_ActionReasonCode;
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}
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set
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{
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m_ActionReasonCode = value;
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}
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}
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public Utf8String ActionReasonDetailsString
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{
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get
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{
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Utf8String value;
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Helper.Get(m_ActionReasonDetailsString, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_ActionReasonDetailsString);
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}
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}
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public void Set(ref OnClientActionRequiredCallbackInfo other)
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{
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ClientData = other.ClientData;
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ClientHandle = other.ClientHandle;
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ClientAction = other.ClientAction;
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ActionReasonCode = other.ActionReasonCode;
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ActionReasonDetailsString = other.ActionReasonDetailsString;
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}
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public void Set(ref OnClientActionRequiredCallbackInfo? other)
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{
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if (other.HasValue)
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{
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ClientData = other.Value.ClientData;
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ClientHandle = other.Value.ClientHandle;
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ClientAction = other.Value.ClientAction;
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ActionReasonCode = other.Value.ActionReasonCode;
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ActionReasonDetailsString = other.Value.ActionReasonDetailsString;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_ClientData);
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Helper.Dispose(ref m_ClientHandle);
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Helper.Dispose(ref m_ActionReasonDetailsString);
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}
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public void Get(out OnClientActionRequiredCallbackInfo output)
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{
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output = new OnClientActionRequiredCallbackInfo();
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output.Set(ref this);
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}
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}
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}
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