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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatServer
{
public struct GetProtectMessageOutputLengthOptions
{
/// <summary>
/// Length in bytes of input
/// </summary>
public uint DataLengthBytes { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetProtectMessageOutputLengthOptionsInternal : ISettable<GetProtectMessageOutputLengthOptions>, System.IDisposable
{
private int m_ApiVersion;
private uint m_DataLengthBytes;
public uint DataLengthBytes
{
set
{
m_DataLengthBytes = value;
}
}
public void Set(ref GetProtectMessageOutputLengthOptions other)
{
m_ApiVersion = AntiCheatServerInterface.GetprotectmessageoutputlengthApiLatest;
DataLengthBytes = other.DataLengthBytes;
}
public void Set(ref GetProtectMessageOutputLengthOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = AntiCheatServerInterface.GetprotectmessageoutputlengthApiLatest;
DataLengthBytes = other.Value.DataLengthBytes;
}
}
public void Dispose()
{
}
}
}