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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Auth
{
/// <summary>
/// Input parameters for the <see cref="AuthInterface.VerifyIdToken" /> function.
/// </summary>
public struct VerifyIdTokenOptions
{
/// <summary>
/// The ID token to verify.
/// Use <see cref="EpicAccountId.FromString" /> to populate the AccountId field of this struct.
/// </summary>
public IdToken? IdToken { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct VerifyIdTokenOptionsInternal : ISettable<VerifyIdTokenOptions>, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_IdToken;
public IdToken? IdToken
{
set
{
Helper.Set<IdToken, IdTokenInternal>(ref value, ref m_IdToken);
}
}
public void Set(ref VerifyIdTokenOptions other)
{
m_ApiVersion = AuthInterface.VerifyidtokenApiLatest;
IdToken = other.IdToken;
}
public void Set(ref VerifyIdTokenOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = AuthInterface.VerifyidtokenApiLatest;
IdToken = other.Value.IdToken;
}
}
public void Dispose()
{
Helper.Dispose(ref m_IdToken);
}
}
}