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84 lines
2.0 KiB
84 lines
2.0 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Ecom
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{
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/// <summary>
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/// Input parameters for the <see cref="EcomInterface.CopyItemReleaseByIndex" /> function.
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/// </summary>
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public struct CopyItemReleaseByIndexOptions
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{
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/// <summary>
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/// The Epic Account ID of the local user whose item release is being copied
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/// </summary>
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public EpicAccountId LocalUserId { get; set; }
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/// <summary>
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/// The ID of the item to get the releases for.
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/// </summary>
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public Utf8String ItemId { get; set; }
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/// <summary>
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/// The index of the release to get.
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/// </summary>
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public uint ReleaseIndex { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct CopyItemReleaseByIndexOptionsInternal : ISettable<CopyItemReleaseByIndexOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_ItemId;
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private uint m_ReleaseIndex;
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public EpicAccountId LocalUserId
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{
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public Utf8String ItemId
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{
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set
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{
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Helper.Set(value, ref m_ItemId);
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}
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}
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public uint ReleaseIndex
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{
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set
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{
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m_ReleaseIndex = value;
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}
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}
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public void Set(ref CopyItemReleaseByIndexOptions other)
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{
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m_ApiVersion = EcomInterface.CopyitemreleasebyindexApiLatest;
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LocalUserId = other.LocalUserId;
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ItemId = other.ItemId;
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ReleaseIndex = other.ReleaseIndex;
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}
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public void Set(ref CopyItemReleaseByIndexOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = EcomInterface.CopyitemreleasebyindexApiLatest;
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LocalUserId = other.Value.LocalUserId;
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ItemId = other.Value.ItemId;
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ReleaseIndex = other.Value.ReleaseIndex;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_LocalUserId);
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Helper.Dispose(ref m_ItemId);
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}
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}
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}
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