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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.KWS
{
public struct PermissionStatus
{
/// <summary>
/// Name of the permission
/// </summary>
public Utf8String Name { get; set; }
/// <summary>
/// Status of the permission
/// </summary>
public KWSPermissionStatus Status { get; set; }
internal void Set(ref PermissionStatusInternal other)
{
Name = other.Name;
Status = other.Status;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct PermissionStatusInternal : IGettable<PermissionStatus>, ISettable<PermissionStatus>, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_Name;
private KWSPermissionStatus m_Status;
public Utf8String Name
{
get
{
Utf8String value;
Helper.Get(m_Name, out value);
return value;
}
set
{
Helper.Set(value, ref m_Name);
}
}
public KWSPermissionStatus Status
{
get
{
return m_Status;
}
set
{
m_Status = value;
}
}
public void Set(ref PermissionStatus other)
{
m_ApiVersion = KWSInterface.PermissionstatusApiLatest;
Name = other.Name;
Status = other.Status;
}
public void Set(ref PermissionStatus? other)
{
if (other.HasValue)
{
m_ApiVersion = KWSInterface.PermissionstatusApiLatest;
Name = other.Value.Name;
Status = other.Value.Status;
}
}
public void Dispose()
{
Helper.Dispose(ref m_Name);
}
public void Get(out PermissionStatus output)
{
output = new PermissionStatus();
output.Set(ref this);
}
}
}