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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Logging
{
/// <summary>
/// A structure representing a log message
/// </summary>
public struct LogMessage
{
/// <summary>
/// A string representation of the log message category, encoded in UTF-8. Only valid during the life of the callback, so copy the string if you need it later.
/// </summary>
public Utf8String Category { get; set; }
/// <summary>
/// The log message, encoded in UTF-8. Only valid during the life of the callback, so copy the string if you need it later.
/// </summary>
public Utf8String Message { get; set; }
/// <summary>
/// The log level associated with the message
/// </summary>
public LogLevel Level { get; set; }
internal void Set(ref LogMessageInternal other)
{
Category = other.Category;
Message = other.Message;
Level = other.Level;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LogMessageInternal : IGettable<LogMessage>, ISettable<LogMessage>, System.IDisposable
{
private System.IntPtr m_Category;
private System.IntPtr m_Message;
private LogLevel m_Level;
public Utf8String Category
{
get
{
Utf8String value;
Helper.Get(m_Category, out value);
return value;
}
set
{
Helper.Set(value, ref m_Category);
}
}
public Utf8String Message
{
get
{
Utf8String value;
Helper.Get(m_Message, out value);
return value;
}
set
{
Helper.Set(value, ref m_Message);
}
}
public LogLevel Level
{
get
{
return m_Level;
}
set
{
m_Level = value;
}
}
public void Set(ref LogMessage other)
{
Category = other.Category;
Message = other.Message;
Level = other.Level;
}
public void Set(ref LogMessage? other)
{
if (other.HasValue)
{
Category = other.Value.Category;
Message = other.Value.Message;
Level = other.Value.Level;
}
}
public void Dispose()
{
Helper.Dispose(ref m_Category);
Helper.Dispose(ref m_Message);
}
public void Get(out LogMessage output)
{
output = new LogMessage();
output.Set(ref this);
}
}
}