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35 lines
980 B
35 lines
980 B
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Presence
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{
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/// <summary>
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/// Data for the <see cref="PresenceInterface.AddNotifyOnPresenceChanged" /> function.
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/// </summary>
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public struct AddNotifyOnPresenceChangedOptions
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{
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct AddNotifyOnPresenceChangedOptionsInternal : ISettable<AddNotifyOnPresenceChangedOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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public void Set(ref AddNotifyOnPresenceChangedOptions other)
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{
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m_ApiVersion = PresenceInterface.AddnotifyonpresencechangedApiLatest;
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}
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public void Set(ref AddNotifyOnPresenceChangedOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = PresenceInterface.AddnotifyonpresencechangedApiLatest;
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}
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}
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public void Dispose()
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{
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}
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}
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}
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