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15 lines
838 B
15 lines
838 B
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Presence
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{
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/// <summary>
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/// Function prototype definition for notifications that come from <see cref="PresenceInterface.AddNotifyJoinGameAccepted" />
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/// EOS_UI_AcknowledgeEventId must be called with any valid UiEventId passed via the data.
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/// </summary>
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/// <param name="data">A <see cref="JoinGameAcceptedCallbackInfo" /> containing the output information and result</param>
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public delegate void OnJoinGameAcceptedCallback(ref JoinGameAcceptedCallbackInfo data);
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[System.Runtime.InteropServices.UnmanagedFunctionPointer(Config.LibraryCallingConvention)]
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internal delegate void OnJoinGameAcceptedCallbackInternal(ref JoinGameAcceptedCallbackInfoInternal data);
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}
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