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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Presence
{
/// <summary>
/// The result meta-data from setting a user's presence.
/// </summary>
public struct SetPresenceCallbackInfo : ICallbackInfo
{
/// <summary>
/// Result code for the operation. <see cref="Result.Success" /> is returned if presence was successfully set, other codes indicate an error
/// </summary>
public Result ResultCode { get; set; }
/// <summary>
/// Client-specified data passed into <see cref="PresenceInterface.SetPresence" />
/// </summary>
public object ClientData { get; set; }
/// <summary>
/// The Epic Account ID of the local user that had their presence set
/// </summary>
public EpicAccountId LocalUserId { get; set; }
public Result? GetResultCode()
{
return ResultCode;
}
internal void Set(ref SetPresenceCallbackInfoInternal other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SetPresenceCallbackInfoInternal : ICallbackInfoInternal, IGettable<SetPresenceCallbackInfo>, ISettable<SetPresenceCallbackInfo>, System.IDisposable
{
private Result m_ResultCode;
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
public Result ResultCode
{
get
{
return m_ResultCode;
}
set
{
m_ResultCode = value;
}
}
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public EpicAccountId LocalUserId
{
get
{
EpicAccountId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public void Set(ref SetPresenceCallbackInfo other)
{
ResultCode = other.ResultCode;
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
}
public void Set(ref SetPresenceCallbackInfo? other)
{
if (other.HasValue)
{
ResultCode = other.Value.ResultCode;
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_LocalUserId);
}
public void Get(out SetPresenceCallbackInfo output)
{
output = new SetPresenceCallbackInfo();
output.Set(ref this);
}
}
}