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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Presence
{
/// <summary>
/// Presence Status states of a user
/// <seealso cref="PresenceInterface.CopyPresence" />
/// <seealso cref="PresenceModification.SetStatus" />
/// </summary>
public enum Status : int
{
/// <summary>
/// The status of the account is offline or not known
/// </summary>
Offline = 0,
/// <summary>
/// The status of the account is online
/// </summary>
Online = 1,
/// <summary>
/// The status of the account is away
/// </summary>
Away = 2,
/// <summary>
/// The status of the account is away, and has been away for a while
/// </summary>
ExtendedAway = 3,
/// <summary>
/// The status of the account is do-not-disturb
/// </summary>
DoNotDisturb = 4
}
}