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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTCAudio
{
/// <summary>
/// Input parameters for the <see cref="RTCAudioInterface.GetAudioInputDeviceByIndex" /> function.
/// </summary>
public struct GetAudioInputDeviceByIndexOptions
{
/// <summary>
/// Index of the device info to retrieve.
/// </summary>
public uint DeviceInfoIndex { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetAudioInputDeviceByIndexOptionsInternal : ISettable<GetAudioInputDeviceByIndexOptions>, System.IDisposable
{
private int m_ApiVersion;
private uint m_DeviceInfoIndex;
public uint DeviceInfoIndex
{
set
{
m_DeviceInfoIndex = value;
}
}
public void Set(ref GetAudioInputDeviceByIndexOptions other)
{
m_ApiVersion = RTCAudioInterface.GetaudioinputdevicebyindexApiLatest;
DeviceInfoIndex = other.DeviceInfoIndex;
}
public void Set(ref GetAudioInputDeviceByIndexOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = RTCAudioInterface.GetaudioinputdevicebyindexApiLatest;
DeviceInfoIndex = other.Value.DeviceInfoIndex;
}
}
public void Dispose()
{
}
}
}