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50 lines
1.3 KiB
50 lines
1.3 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.RTCAudio
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{
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/// <summary>
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/// Input parameters for the <see cref="RTCAudioInterface.GetAudioInputDeviceByIndex" /> function.
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/// </summary>
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public struct GetAudioInputDeviceByIndexOptions
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{
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/// <summary>
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/// Index of the device info to retrieve.
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/// </summary>
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public uint DeviceInfoIndex { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct GetAudioInputDeviceByIndexOptionsInternal : ISettable<GetAudioInputDeviceByIndexOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private uint m_DeviceInfoIndex;
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public uint DeviceInfoIndex
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{
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set
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{
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m_DeviceInfoIndex = value;
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}
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}
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public void Set(ref GetAudioInputDeviceByIndexOptions other)
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{
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m_ApiVersion = RTCAudioInterface.GetaudioinputdevicebyindexApiLatest;
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DeviceInfoIndex = other.DeviceInfoIndex;
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}
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public void Set(ref GetAudioInputDeviceByIndexOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = RTCAudioInterface.GetaudioinputdevicebyindexApiLatest;
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DeviceInfoIndex = other.Value.DeviceInfoIndex;
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}
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}
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public void Dispose()
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{
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}
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}
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}
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