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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Connect
{
/// <summary>
/// Input parameters for the <see cref="ConnectInterface.GetProductUserIdMapping" /> function.
/// </summary>
public class GetProductUserIdMappingOptions
{
/// <summary>
/// The Product User ID of the existing, logged-in user that is querying account mappings.
/// </summary>
public ProductUserId LocalUserId { get; set; }
/// <summary>
/// External auth service mapping to retrieve.
/// </summary>
public ExternalAccountType AccountIdType { get; set; }
/// <summary>
/// The Product User ID of the user whose information is being requested.
/// </summary>
public ProductUserId TargetProductUserId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetProductUserIdMappingOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private ExternalAccountType m_AccountIdType;
private System.IntPtr m_TargetProductUserId;
public ProductUserId LocalUserId
{
set
{
Helper.TryMarshalSet(ref m_LocalUserId, value);
}
}
public ExternalAccountType AccountIdType
{
set
{
m_AccountIdType = value;
}
}
public ProductUserId TargetProductUserId
{
set
{
Helper.TryMarshalSet(ref m_TargetProductUserId, value);
}
}
public void Set(GetProductUserIdMappingOptions other)
{
if (other != null)
{
m_ApiVersion = ConnectInterface.GetproductuseridmappingApiLatest;
LocalUserId = other.LocalUserId;
AccountIdType = other.AccountIdType;
TargetProductUserId = other.TargetProductUserId;
}
}
public void Set(object other)
{
Set(other as GetProductUserIdMappingOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_LocalUserId);
Helper.TryMarshalDispose(ref m_TargetProductUserId);
}
}
}