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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Connect
{
/// <summary>
/// Input parameters for the <see cref="ConnectInterface.QueryProductUserIdMappings" /> function.
/// </summary>
public class QueryProductUserIdMappingsOptions
{
/// <summary>
/// The Product User ID of the existing, logged-in user who is querying account mappings.
/// </summary>
public ProductUserId LocalUserId { get; set; }
/// <summary>
/// Deprecated - all external mappings are included in this call, it is no longer necessary to specify this value.
/// </summary>
public ExternalAccountType AccountIdType_DEPRECATED { get; set; }
/// <summary>
/// An array of Product User IDs to query for the given external account representation.
/// </summary>
public ProductUserId[] ProductUserIds { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct QueryProductUserIdMappingsOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private ExternalAccountType m_AccountIdType_DEPRECATED;
private System.IntPtr m_ProductUserIds;
private uint m_ProductUserIdCount;
public ProductUserId LocalUserId
{
set
{
Helper.TryMarshalSet(ref m_LocalUserId, value);
}
}
public ExternalAccountType AccountIdType_DEPRECATED
{
set
{
m_AccountIdType_DEPRECATED = value;
}
}
public ProductUserId[] ProductUserIds
{
set
{
Helper.TryMarshalSet(ref m_ProductUserIds, value, out m_ProductUserIdCount);
}
}
public void Set(QueryProductUserIdMappingsOptions other)
{
if (other != null)
{
m_ApiVersion = ConnectInterface.QueryproductuseridmappingsApiLatest;
LocalUserId = other.LocalUserId;
AccountIdType_DEPRECATED = other.AccountIdType_DEPRECATED;
ProductUserIds = other.ProductUserIds;
}
}
public void Set(object other)
{
Set(other as QueryProductUserIdMappingsOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_LocalUserId);
Helper.TryMarshalDispose(ref m_ProductUserIds);
}
}
}