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65 lines
1.4 KiB
65 lines
1.4 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Lobby
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{
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/// <summary>
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/// Input parameters for the <see cref="LobbyInterface.GetInviteIdByIndex" /> function.
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/// </summary>
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public class GetInviteIdByIndexOptions
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{
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/// <summary>
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/// The Product User ID of the local user who received the cached invitation
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// The index of the invitation ID to retrieve
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/// </summary>
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public uint Index { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct GetInviteIdByIndexOptionsInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private uint m_Index;
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public ProductUserId LocalUserId
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{
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set
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{
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Helper.TryMarshalSet(ref m_LocalUserId, value);
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}
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}
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public uint Index
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{
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set
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{
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m_Index = value;
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}
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}
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public void Set(GetInviteIdByIndexOptions other)
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{
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if (other != null)
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{
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m_ApiVersion = LobbyInterface.GetinviteidbyindexApiLatest;
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LocalUserId = other.LocalUserId;
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Index = other.Index;
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}
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}
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public void Set(object other)
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{
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Set(other as GetInviteIdByIndexOptions);
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}
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public void Dispose()
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{
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Helper.TryMarshalDispose(ref m_LocalUserId);
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}
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}
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}
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