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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Logging
{
/// <summary>
/// Logging levels. When a log message is output, it has an associated log level.
/// Messages will only be sent to the callback function if the message's associated log level is less than or equal to the configured log level for that category.
/// <seealso cref="LoggingInterface.SetCallback" />
/// <seealso cref="LoggingInterface.SetLogLevel" />
/// </summary>
public enum LogLevel : int
{
Off = 0,
Fatal = 100,
Error = 200,
Warning = 300,
Info = 400,
Verbose = 500,
VeryVerbose = 600
}
}