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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.P2P
{
/// <summary>
/// Structure containing information about the packet queue's state and the incoming packet that would overflow the queue
/// </summary>
public class OnIncomingPacketQueueFullInfo : ICallbackInfo, ISettable
{
/// <summary>
/// Client-specified data passed into AddNotifyIncomingPacketQueueFull
/// </summary>
public object ClientData { get; private set; }
/// <summary>
/// The maximum size in bytes the incoming packet queue is allowed to use
/// </summary>
public ulong PacketQueueMaxSizeBytes { get; private set; }
/// <summary>
/// The current size in bytes the incoming packet queue is currently using
/// </summary>
public ulong PacketQueueCurrentSizeBytes { get; private set; }
/// <summary>
/// The Product User ID of the local user who is receiving the packet that would overflow the queue
/// </summary>
public ProductUserId OverflowPacketLocalUserId { get; private set; }
/// <summary>
/// The channel the incoming packet is for
/// </summary>
public byte OverflowPacketChannel { get; private set; }
/// <summary>
/// The size in bytes of the incoming packet (and related metadata) that would overflow the queue
/// </summary>
public uint OverflowPacketSizeBytes { get; private set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(OnIncomingPacketQueueFullInfoInternal? other)
{
if (other != null)
{
ClientData = other.Value.ClientData;
PacketQueueMaxSizeBytes = other.Value.PacketQueueMaxSizeBytes;
PacketQueueCurrentSizeBytes = other.Value.PacketQueueCurrentSizeBytes;
OverflowPacketLocalUserId = other.Value.OverflowPacketLocalUserId;
OverflowPacketChannel = other.Value.OverflowPacketChannel;
OverflowPacketSizeBytes = other.Value.OverflowPacketSizeBytes;
}
}
public void Set(object other)
{
Set(other as OnIncomingPacketQueueFullInfoInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct OnIncomingPacketQueueFullInfoInternal : ICallbackInfoInternal
{
private System.IntPtr m_ClientData;
private ulong m_PacketQueueMaxSizeBytes;
private ulong m_PacketQueueCurrentSizeBytes;
private System.IntPtr m_OverflowPacketLocalUserId;
private byte m_OverflowPacketChannel;
private uint m_OverflowPacketSizeBytes;
public object ClientData
{
get
{
object value;
Helper.TryMarshalGet(m_ClientData, out value);
return value;
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ulong PacketQueueMaxSizeBytes
{
get
{
return m_PacketQueueMaxSizeBytes;
}
}
public ulong PacketQueueCurrentSizeBytes
{
get
{
return m_PacketQueueCurrentSizeBytes;
}
}
public ProductUserId OverflowPacketLocalUserId
{
get
{
ProductUserId value;
Helper.TryMarshalGet(m_OverflowPacketLocalUserId, out value);
return value;
}
}
public byte OverflowPacketChannel
{
get
{
return m_OverflowPacketChannel;
}
}
public uint OverflowPacketSizeBytes
{
get
{
return m_OverflowPacketSizeBytes;
}
}
}
}