You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
24 lines
869 B
24 lines
869 B
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
// This file is automatically generated. Changes to this file may be overwritten.
|
|
|
|
namespace Epic.OnlineServices.P2P
|
|
{
|
|
/// <summary>
|
|
/// Setting for controlling whether relay servers are used
|
|
/// </summary>
|
|
public enum RelayControl : int
|
|
{
|
|
/// <summary>
|
|
/// Peer connections will never attempt to use relay servers. Clients with restrictive NATs may not be able to connect to peers.
|
|
/// </summary>
|
|
NoRelays = 0,
|
|
/// <summary>
|
|
/// Peer connections will attempt to use relay servers, but only after direct connection attempts fail. This is the default value if not changed.
|
|
/// </summary>
|
|
AllowRelays = 1,
|
|
/// <summary>
|
|
/// Peer connections will only ever use relay servers. This will add latency to all connections, but will hide IP Addresses from peers.
|
|
/// </summary>
|
|
ForceRelays = 2
|
|
}
|
|
}
|