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122 lines
2.7 KiB
122 lines
2.7 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.PlayerDataStorage
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{
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/// <summary>
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/// Data containing the information about a file transfer in progress (or one that has completed)
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/// </summary>
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public class FileTransferProgressCallbackInfo : ICallbackInfo, ISettable
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{
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/// <summary>
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/// Client-specified data passed into the file request
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/// </summary>
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public object ClientData { get; private set; }
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/// <summary>
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/// The Product User ID of the local user who initiated this request
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/// </summary>
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public ProductUserId LocalUserId { get; private set; }
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/// <summary>
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/// The file name of the file being transferred
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/// </summary>
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public string Filename { get; private set; }
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/// <summary>
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/// Amount of bytes transferred so far in this request, out of TotalFileSizeBytes
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/// </summary>
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public uint BytesTransferred { get; private set; }
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/// <summary>
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/// The total size of the file being transferred (Includes file header in addition to file contents, can be slightly more than expected)
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/// </summary>
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public uint TotalFileSizeBytes { get; private set; }
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public Result? GetResultCode()
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{
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return null;
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}
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internal void Set(FileTransferProgressCallbackInfoInternal? other)
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{
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if (other != null)
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{
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ClientData = other.Value.ClientData;
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LocalUserId = other.Value.LocalUserId;
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Filename = other.Value.Filename;
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BytesTransferred = other.Value.BytesTransferred;
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TotalFileSizeBytes = other.Value.TotalFileSizeBytes;
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}
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}
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public void Set(object other)
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{
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Set(other as FileTransferProgressCallbackInfoInternal?);
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct FileTransferProgressCallbackInfoInternal : ICallbackInfoInternal
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{
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private System.IntPtr m_ClientData;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_Filename;
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private uint m_BytesTransferred;
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private uint m_TotalFileSizeBytes;
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public object ClientData
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{
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get
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{
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object value;
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Helper.TryMarshalGet(m_ClientData, out value);
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return value;
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public ProductUserId LocalUserId
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{
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get
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{
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ProductUserId value;
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Helper.TryMarshalGet(m_LocalUserId, out value);
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return value;
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}
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}
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public string Filename
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{
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get
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{
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string value;
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Helper.TryMarshalGet(m_Filename, out value);
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return value;
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}
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}
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public uint BytesTransferred
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{
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get
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{
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return m_BytesTransferred;
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}
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}
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public uint TotalFileSizeBytes
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{
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get
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{
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return m_TotalFileSizeBytes;
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}
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}
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}
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}
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