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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.PlayerDataStorage
{
/// <summary>
/// Input data for the <see cref="PlayerDataStorageInterface.QueryFile" /> function
/// </summary>
public class QueryFileOptions
{
/// <summary>
/// The Product User ID of the local user requesting file metadata
/// </summary>
public ProductUserId LocalUserId { get; set; }
/// <summary>
/// The name of the file being queried
/// </summary>
public string Filename { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct QueryFileOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_Filename;
public ProductUserId LocalUserId
{
set
{
Helper.TryMarshalSet(ref m_LocalUserId, value);
}
}
public string Filename
{
set
{
Helper.TryMarshalSet(ref m_Filename, value);
}
}
public void Set(QueryFileOptions other)
{
if (other != null)
{
m_ApiVersion = PlayerDataStorageInterface.QueryfileoptionsApiLatest;
LocalUserId = other.LocalUserId;
Filename = other.Filename;
}
}
public void Set(object other)
{
Set(other as QueryFileOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_LocalUserId);
Helper.TryMarshalDispose(ref m_Filename);
}
}
}