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117 lines
2.4 KiB
117 lines
2.4 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.RTCAudio
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{
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/// <summary>
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/// This struct is used to get information about a specific output device.
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/// </summary>
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public class AudioOutputDeviceInfo : ISettable
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{
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/// <summary>
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/// True if this is the default audio output device in the system.
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/// </summary>
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public bool DefaultDevice { get; set; }
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/// <summary>
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/// The persistent unique id of the device.
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/// </summary>
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public string DeviceId { get; set; }
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/// <summary>
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/// The name of the device
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/// </summary>
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public string DeviceName { get; set; }
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internal void Set(AudioOutputDeviceInfoInternal? other)
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{
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if (other != null)
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{
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DefaultDevice = other.Value.DefaultDevice;
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DeviceId = other.Value.DeviceId;
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DeviceName = other.Value.DeviceName;
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}
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}
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public void Set(object other)
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{
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Set(other as AudioOutputDeviceInfoInternal?);
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct AudioOutputDeviceInfoInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private int m_DefaultDevice;
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private System.IntPtr m_DeviceId;
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private System.IntPtr m_DeviceName;
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public bool DefaultDevice
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{
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get
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{
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bool value;
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Helper.TryMarshalGet(m_DefaultDevice, out value);
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return value;
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}
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set
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{
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Helper.TryMarshalSet(ref m_DefaultDevice, value);
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}
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}
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public string DeviceId
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{
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get
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{
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string value;
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Helper.TryMarshalGet(m_DeviceId, out value);
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return value;
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}
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set
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{
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Helper.TryMarshalSet(ref m_DeviceId, value);
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}
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}
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public string DeviceName
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{
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get
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{
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string value;
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Helper.TryMarshalGet(m_DeviceName, out value);
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return value;
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}
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set
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{
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Helper.TryMarshalSet(ref m_DeviceName, value);
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}
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}
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public void Set(AudioOutputDeviceInfo other)
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{
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if (other != null)
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{
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m_ApiVersion = RTCAudioInterface.AudiooutputdeviceinfoApiLatest;
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DefaultDevice = other.DefaultDevice;
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DeviceId = other.DeviceId;
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DeviceName = other.DeviceName;
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}
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}
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public void Set(object other)
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{
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Set(other as AudioOutputDeviceInfo);
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}
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public void Dispose()
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{
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Helper.TryMarshalDispose(ref m_DeviceId);
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Helper.TryMarshalDispose(ref m_DeviceName);
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}
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}
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}
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