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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.RTCAudio
{
/// <summary>
/// This struct is passed in with a call to <see cref="RTCAudioInterface.AddNotifyParticipantUpdated" /> registered event.
/// </summary>
public class ParticipantUpdatedCallbackInfo : ICallbackInfo, ISettable
{
/// <summary>
/// Client-specified data passed into <see cref="RTCAudioInterface.AddNotifyParticipantUpdated" />.
/// </summary>
public object ClientData { get; private set; }
/// <summary>
/// The Product User ID of the user who initiated this request.
/// </summary>
public ProductUserId LocalUserId { get; private set; }
/// <summary>
/// The room associated with this event.
/// </summary>
public string RoomName { get; private set; }
/// <summary>
/// The participant updated.
/// </summary>
public ProductUserId ParticipantId { get; private set; }
/// <summary>
/// The participant speaking / non-speaking status.
/// </summary>
public bool Speaking { get; private set; }
/// <summary>
/// The participant audio status (enabled, disabled).
/// </summary>
public RTCAudioStatus AudioStatus { get; private set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(ParticipantUpdatedCallbackInfoInternal? other)
{
if (other != null)
{
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
RoomName = other.Value.RoomName;
ParticipantId = other.Value.ParticipantId;
Speaking = other.Value.Speaking;
AudioStatus = other.Value.AudioStatus;
}
}
public void Set(object other)
{
Set(other as ParticipantUpdatedCallbackInfoInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct ParticipantUpdatedCallbackInfoInternal : ICallbackInfoInternal
{
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_RoomName;
private System.IntPtr m_ParticipantId;
private int m_Speaking;
private RTCAudioStatus m_AudioStatus;
public object ClientData
{
get
{
object value;
Helper.TryMarshalGet(m_ClientData, out value);
return value;
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.TryMarshalGet(m_LocalUserId, out value);
return value;
}
}
public string RoomName
{
get
{
string value;
Helper.TryMarshalGet(m_RoomName, out value);
return value;
}
}
public ProductUserId ParticipantId
{
get
{
ProductUserId value;
Helper.TryMarshalGet(m_ParticipantId, out value);
return value;
}
}
public bool Speaking
{
get
{
bool value;
Helper.TryMarshalGet(m_Speaking, out value);
return value;
}
}
public RTCAudioStatus AudioStatus
{
get
{
return m_AudioStatus;
}
}
}
}