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143 lines
3.1 KiB
143 lines
3.1 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.RTCAudio
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{
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/// <summary>
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/// This struct is passed in with a call to <see cref="OnUpdateReceivingCallback" />.
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/// </summary>
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public class UpdateReceivingCallbackInfo : ICallbackInfo, ISettable
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{
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/// <summary>
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/// This returns:
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/// <see cref="Result.Success" /> if the users were successfully unblocked.
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/// <see cref="Result.UnexpectedError" /> otherwise.
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/// </summary>
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public Result ResultCode { get; private set; }
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/// <summary>
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/// Client-specified data passed into <see cref="RTCAudioInterface.UpdateReceiving" />.
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/// </summary>
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public object ClientData { get; private set; }
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/// <summary>
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/// The Product User ID of the user who initiated this request.
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/// </summary>
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public ProductUserId LocalUserId { get; private set; }
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/// <summary>
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/// The room this settings should be applied on.
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/// </summary>
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public string RoomName { get; private set; }
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/// <summary>
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/// The participant to modify or null to update the global configuration
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/// </summary>
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public ProductUserId ParticipantId { get; private set; }
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/// <summary>
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/// Muted or unmuted audio track
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/// </summary>
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public bool AudioEnabled { get; private set; }
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public Result? GetResultCode()
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{
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return ResultCode;
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}
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internal void Set(UpdateReceivingCallbackInfoInternal? other)
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{
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if (other != null)
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{
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ResultCode = other.Value.ResultCode;
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ClientData = other.Value.ClientData;
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LocalUserId = other.Value.LocalUserId;
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RoomName = other.Value.RoomName;
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ParticipantId = other.Value.ParticipantId;
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AudioEnabled = other.Value.AudioEnabled;
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}
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}
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public void Set(object other)
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{
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Set(other as UpdateReceivingCallbackInfoInternal?);
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct UpdateReceivingCallbackInfoInternal : ICallbackInfoInternal
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{
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private Result m_ResultCode;
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private System.IntPtr m_ClientData;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_RoomName;
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private System.IntPtr m_ParticipantId;
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private int m_AudioEnabled;
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public Result ResultCode
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{
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get
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{
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return m_ResultCode;
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}
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}
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public object ClientData
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{
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get
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{
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object value;
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Helper.TryMarshalGet(m_ClientData, out value);
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return value;
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public ProductUserId LocalUserId
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{
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get
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{
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ProductUserId value;
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Helper.TryMarshalGet(m_LocalUserId, out value);
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return value;
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}
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}
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public string RoomName
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{
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get
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{
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string value;
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Helper.TryMarshalGet(m_RoomName, out value);
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return value;
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}
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}
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public ProductUserId ParticipantId
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{
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get
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{
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ProductUserId value;
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Helper.TryMarshalGet(m_ParticipantId, out value);
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return value;
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}
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}
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public bool AudioEnabled
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{
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get
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{
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bool value;
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Helper.TryMarshalGet(m_AudioEnabled, out value);
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return value;
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}
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}
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}
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}
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