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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Sanctions
{
/// <summary>
/// Contains information about a single player sanction.
/// </summary>
public class PlayerSanction : ISettable
{
/// <summary>
/// The POSIX timestamp when the sanction was placed
/// </summary>
public long TimePlaced { get; set; }
/// <summary>
/// The action associated with this sanction
/// </summary>
public string Action { get; set; }
internal void Set(PlayerSanctionInternal? other)
{
if (other != null)
{
TimePlaced = other.Value.TimePlaced;
Action = other.Value.Action;
}
}
public void Set(object other)
{
Set(other as PlayerSanctionInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct PlayerSanctionInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private long m_TimePlaced;
private System.IntPtr m_Action;
public long TimePlaced
{
get
{
return m_TimePlaced;
}
set
{
m_TimePlaced = value;
}
}
public string Action
{
get
{
string value;
Helper.TryMarshalGet(m_Action, out value);
return value;
}
set
{
Helper.TryMarshalSet(ref m_Action, value);
}
}
public void Set(PlayerSanction other)
{
if (other != null)
{
m_ApiVersion = SanctionsInterface.PlayersanctionApiLatest;
TimePlaced = other.TimePlaced;
Action = other.Action;
}
}
public void Set(object other)
{
Set(other as PlayerSanction);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_Action);
}
}
}