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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Sessions
{
/// <summary>
/// Input parameters for the <see cref="SessionsInterface.GetInviteCount" /> function.
/// </summary>
public class GetInviteCountOptions
{
/// <summary>
/// The Product User ID of the local user who has one or more invitations in the cache
/// </summary>
public ProductUserId LocalUserId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetInviteCountOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
public ProductUserId LocalUserId
{
set
{
Helper.TryMarshalSet(ref m_LocalUserId, value);
}
}
public void Set(GetInviteCountOptions other)
{
if (other != null)
{
m_ApiVersion = SessionsInterface.GetinvitecountApiLatest;
LocalUserId = other.LocalUserId;
}
}
public void Set(object other)
{
Set(other as GetInviteCountOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_LocalUserId);
}
}
}