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19 lines
924 B
19 lines
924 B
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Sessions
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{
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/// <summary>
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/// Function prototype definition for notifications that come from <see cref="SessionsInterface.AddNotifyJoinSessionAccepted" />
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/// <seealso cref="SessionsInterface.CopySessionHandleByUiEventId" />
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/// <seealso cref="SessionsInterface.JoinSession" />
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/// </summary>
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/// <param name="data">
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/// A <see cref="JoinSessionAcceptedCallbackInfo" /> containing the output information and result
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/// @note The session for the join game must be joined.
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/// </param>
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public delegate void OnJoinSessionAcceptedCallback(JoinSessionAcceptedCallbackInfo data);
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[System.Runtime.InteropServices.UnmanagedFunctionPointer(Config.LibraryCallingConvention)]
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internal delegate void OnJoinSessionAcceptedCallbackInternal(System.IntPtr data);
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}
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