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91 lines
2.0 KiB
91 lines
2.0 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Sessions
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{
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/// <summary>
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/// An attribution value and its advertisement setting stored with a session.
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/// </summary>
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public class SessionDetailsAttribute : ISettable
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{
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/// <summary>
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/// Key/Value pair describing the attribute
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/// </summary>
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public AttributeData Data { get; set; }
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/// <summary>
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/// Is this attribution advertised with the backend or simply stored locally
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/// </summary>
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public SessionAttributeAdvertisementType AdvertisementType { get; set; }
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internal void Set(SessionDetailsAttributeInternal? other)
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{
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if (other != null)
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{
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Data = other.Value.Data;
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AdvertisementType = other.Value.AdvertisementType;
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}
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}
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public void Set(object other)
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{
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Set(other as SessionDetailsAttributeInternal?);
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct SessionDetailsAttributeInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_Data;
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private SessionAttributeAdvertisementType m_AdvertisementType;
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public AttributeData Data
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{
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get
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{
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AttributeData value;
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Helper.TryMarshalGet<AttributeDataInternal, AttributeData>(m_Data, out value);
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return value;
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}
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set
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{
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Helper.TryMarshalSet<AttributeDataInternal, AttributeData>(ref m_Data, value);
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}
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}
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public SessionAttributeAdvertisementType AdvertisementType
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{
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get
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{
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return m_AdvertisementType;
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}
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set
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{
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m_AdvertisementType = value;
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}
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}
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public void Set(SessionDetailsAttribute other)
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{
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if (other != null)
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{
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m_ApiVersion = SessionDetails.SessiondetailsAttributeApiLatest;
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Data = other.Data;
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AdvertisementType = other.AdvertisementType;
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}
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}
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public void Set(object other)
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{
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Set(other as SessionDetailsAttribute);
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}
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public void Dispose()
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{
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Helper.TryMarshalDispose(ref m_Data);
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}
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}
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}
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