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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.TitleStorage
{
/// <summary>
/// Structure containing the information about a file transfer in progress (or one that has completed)
/// </summary>
public class FileTransferProgressCallbackInfo : ICallbackInfo, ISettable
{
/// <summary>
/// Client-specified data passed into the file request
/// </summary>
public object ClientData { get; private set; }
/// <summary>
/// Product User ID of the local user who initiated this request (optional, will only be present in case it was provided during operation start)
/// </summary>
public ProductUserId LocalUserId { get; private set; }
/// <summary>
/// The file name of the file being transferred
/// </summary>
public string Filename { get; private set; }
/// <summary>
/// Amount of bytes transferred so far in this request, out of TotalFileSizeBytes
/// </summary>
public uint BytesTransferred { get; private set; }
/// <summary>
/// The total size of the file being transferred (Includes file header in addition to file contents, can be slightly more than expected)
/// </summary>
public uint TotalFileSizeBytes { get; private set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(FileTransferProgressCallbackInfoInternal? other)
{
if (other != null)
{
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
Filename = other.Value.Filename;
BytesTransferred = other.Value.BytesTransferred;
TotalFileSizeBytes = other.Value.TotalFileSizeBytes;
}
}
public void Set(object other)
{
Set(other as FileTransferProgressCallbackInfoInternal?);
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct FileTransferProgressCallbackInfoInternal : ICallbackInfoInternal
{
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_Filename;
private uint m_BytesTransferred;
private uint m_TotalFileSizeBytes;
public object ClientData
{
get
{
object value;
Helper.TryMarshalGet(m_ClientData, out value);
return value;
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.TryMarshalGet(m_LocalUserId, out value);
return value;
}
}
public string Filename
{
get
{
string value;
Helper.TryMarshalGet(m_Filename, out value);
return value;
}
}
public uint BytesTransferred
{
get
{
return m_BytesTransferred;
}
}
public uint TotalFileSizeBytes
{
get
{
return m_TotalFileSizeBytes;
}
}
}
}