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44 lines
1.0 KiB
44 lines
1.0 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.AntiCheatCommon
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{
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/// <summary>
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/// Details of a player's movement state
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/// </summary>
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public enum AntiCheatCommonPlayerMovementState : int
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{
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/// <summary>
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/// No particular state applies
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/// </summary>
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None = 0,
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/// <summary>
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/// Player is crouching
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/// </summary>
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Crouching = 1,
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/// <summary>
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/// Player is prone
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/// </summary>
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Prone = 2,
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/// <summary>
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/// Player is mounted in a vehicle or similar
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/// </summary>
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Mounted = 3,
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/// <summary>
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/// Player is swimming in a fluid volume
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/// </summary>
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Swimming = 4,
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/// <summary>
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/// Player is falling under the effects of gravity, such as when jumping or walking off the edge of a surface
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/// </summary>
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Falling = 5,
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/// <summary>
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/// Player is flying, ignoring the effects of gravity
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/// </summary>
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Flying = 6,
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/// <summary>
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/// Player is on a ladder
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/// </summary>
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OnLadder = 7
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}
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}
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