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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatCommon
{
public class SetGameSessionIdOptions
{
/// <summary>
/// Game session identifier
/// </summary>
public string GameSessionId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SetGameSessionIdOptionsInternal : ISettable, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_GameSessionId;
public string GameSessionId
{
set
{
Helper.TryMarshalSet(ref m_GameSessionId, value);
}
}
public void Set(SetGameSessionIdOptions other)
{
if (other != null)
{
m_ApiVersion = AntiCheatCommonInterface.SetgamesessionidApiLatest;
GameSessionId = other.GameSessionId;
}
}
public void Set(object other)
{
Set(other as SetGameSessionIdOptions);
}
public void Dispose()
{
Helper.TryMarshalDispose(ref m_GameSessionId);
}
}
}