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95 lines
2.3 KiB
95 lines
2.3 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.AntiCheatServer
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{
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public class BeginSessionOptions
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{
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/// <summary>
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/// Time in seconds to allow newly registered clients to complete anti-cheat authentication.
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/// Recommended value: 60
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/// </summary>
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public uint RegisterTimeoutSeconds { get; set; }
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/// <summary>
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/// Optional name of this game server
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/// </summary>
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public string ServerName { get; set; }
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/// <summary>
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/// Gameplay data collection APIs such as LogPlayerTick will be enabled if set to true.
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/// If you do not use these APIs, it is more efficient to set this value to false.
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/// </summary>
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public bool EnableGameplayData { get; set; }
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/// <summary>
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/// The Product User ID of the local user who is associated with this session. Dedicated servers should set this to null.
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct BeginSessionOptionsInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private uint m_RegisterTimeoutSeconds;
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private System.IntPtr m_ServerName;
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private int m_EnableGameplayData;
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private System.IntPtr m_LocalUserId;
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public uint RegisterTimeoutSeconds
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{
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set
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{
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m_RegisterTimeoutSeconds = value;
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}
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}
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public string ServerName
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{
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set
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{
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Helper.TryMarshalSet(ref m_ServerName, value);
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}
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}
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public bool EnableGameplayData
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{
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set
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{
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Helper.TryMarshalSet(ref m_EnableGameplayData, value);
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}
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}
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public ProductUserId LocalUserId
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{
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set
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{
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Helper.TryMarshalSet(ref m_LocalUserId, value);
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}
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}
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public void Set(BeginSessionOptions other)
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{
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if (other != null)
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{
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m_ApiVersion = AntiCheatServerInterface.BeginsessionApiLatest;
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RegisterTimeoutSeconds = other.RegisterTimeoutSeconds;
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ServerName = other.ServerName;
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EnableGameplayData = other.EnableGameplayData;
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LocalUserId = other.LocalUserId;
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}
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}
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public void Set(object other)
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{
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Set(other as BeginSessionOptions);
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}
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public void Dispose()
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{
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Helper.TryMarshalDispose(ref m_ServerName);
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Helper.TryMarshalDispose(ref m_LocalUserId);
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}
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}
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}
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