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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
/// <summary>
/// Various types of lobby member updates
/// </summary>
public enum LobbyMemberStatus : int
{
/// <summary>
/// The user has joined the lobby
/// </summary>
Joined = 0,
/// <summary>
/// The user has explicitly left the lobby
/// </summary>
Left = 1,
/// <summary>
/// The user has unexpectedly left the lobby
/// </summary>
Disconnected = 2,
/// <summary>
/// The user has been kicked from the lobby
/// </summary>
Kicked = 3,
/// <summary>
/// The user has been promoted to lobby owner
/// </summary>
Promoted = 4,
/// <summary>
/// The lobby has been closed and user has been removed
/// </summary>
Closed = 5
}
}