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49 lines
1.2 KiB
49 lines
1.2 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Lobby
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{
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/// <summary>
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/// Input parameters for the <see cref="LobbyModification.SetPermissionLevel" /> function.
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/// </summary>
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public class LobbyModificationSetPermissionLevelOptions
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{
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/// <summary>
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/// Permission level of the lobby
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/// </summary>
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public LobbyPermissionLevel PermissionLevel { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct LobbyModificationSetPermissionLevelOptionsInternal : ISettable, System.IDisposable
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{
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private int m_ApiVersion;
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private LobbyPermissionLevel m_PermissionLevel;
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public LobbyPermissionLevel PermissionLevel
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{
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set
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{
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m_PermissionLevel = value;
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}
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}
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public void Set(LobbyModificationSetPermissionLevelOptions other)
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{
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if (other != null)
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{
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m_ApiVersion = LobbyModification.LobbymodificationSetpermissionlevelApiLatest;
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PermissionLevel = other.PermissionLevel;
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}
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}
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public void Set(object other)
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{
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Set(other as LobbyModificationSetPermissionLevelOptions);
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}
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public void Dispose()
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{
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}
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}
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}
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